talk The specialty Discipline of Clan Daeva, Majesty is the Kindred Discipline of preternatural charisma and charm. It was first released in August 2004, together with a new core rule book for the World of Darkness. The nature of this power is hotly debated among the Kindred, for its abilities are so varied while simultaneously stemming from no obvious aspect of the Curse. VTM: Vampire: The Masquerade - Bloodlines 2 seems to be using a combination of the VTES and MET systems, where Disciplines provide either two or three powers. Hardcover. Be careful, though, the only things that go in the Main namespace are tropes and should be created through the YKTTW system. Disciplines Auspex, Nightmare, Obfuscate, Vigor Bloodline Gift Child of Darkness Curse Unknown: Reputation Indifferent Take your favorite fandoms with you and never miss a beat. Dots up to five in these Disciplines do not provide new powers like the other disciplines do. Disciplines are vampiric powers and capabilities that have often given rise to old wives' tales of superhuman speed, strength, and endurance possessed by the Damned, along with their piercing gaze, their hypnotic and seductive voices and the unholy power to vanish into shadows and shapeshift into bats, wolves and mist. Instead, every new level is a steady increase in one specific capacity: Celerity increases the number of extra actions a character can take per round by spending blood (and, in 20th Anniversary, increases dexterity); Fortitude adds dice to resist damage; and Potence grants automatic successes to feats of strength. Practitioners of Protean can grow fearsome claws, take on the shapes of animals and even become animate mist. Practitioners of Resilience are capable of walking through a hail of bullets, shrugging off even the most punishing blows, and even resisting the deadly kiss of sun and flame. Finally, VTM: Vampire: The Masquerade - Redemption uses a system where you can assign up to five dots in skill into any of the individual powers. The Storyteller's book of forbidden secrets of the blood. Only rituals from the core Vampire: The Requiem book are allowed. At such levels the potency of Discipline powers increase greatly, and characters no longer must follow a uniform progression but can choose from a variety of powers available at any one level or even invent their own powers that suit their tactics. In the dark era of 2013, I led the team that created the Disciplines for Vampire: The Requiem,... [click here for more] White Wolf : $8.99 : The Black Book of Vitae. Updated and revised core rule book for Vampire: The Requiem. "A must-have guide for anyone who wants to write for Vampire: The Requiem." Main_Page > Vampire: The Requiem > Bloodlines Bloodlines are small groups of related vampires in a given clan whose blood has changed in some way to make them different from their clan mates, usually resulting in proclivity for an extra discipline and the saddling of extra weakness. Unique Disciplines are not common in the Camarilla, which is largely a revisionist history issue; Camarilla vampires are the default characters for VTM and most of their Disciplines are classic vampiric powers. Resilience is the Discipline that endows Kindred with toughness. In the tabletop Storyteller System, Disciplines are separated into five dots. Conversely, the Sabbat and independent clans have powers which are not part of traditional vampire literature and were introduced later. This book includes: * Nine new, secretive vampire bloodlines for your chronicle * Unique, strange and elusive Disciplines, Devotions and rituals * New character types for players and Storytellers. All Night Society, the,The society of Kindred. So, assuming a Discipline like Protean which may have five powers in the Storyteller system, in Redemption, each of those five powers may themselves be rated from one to five, providing a potential 25 dots to assign into Protean. YMMV/Vampire The Requiem; If you meant one of those, just click and go. The Ordo Dracul is probably the most secretive of the five major covenants, using its occult teachings to actually remake the vampiric physiology. There are seventeen "main" Disciplines that are well known and relatively common, but there are also a variety of much rarer Disciplines which are unique to particular clans or are practiced by bloodlines and Thin-Blooded vampires. The Beginner's Guide to Vampire: the Requiem Lore - YouTube The heartless vampire cannot feed, but is immune to staking and may regenerate so long as their heart is intact. In Vampire: the Requiem, you play one of the undead, relentlessly hunting for the essence of mortality to sustain yourself. Romance. Vampire: the Requiem, p238, revised by Is_A_Becca Calacas; Nicknames Bones Theme Kindred who walk with ghosts. Vampire Acolytes,A common nickname for members of the Circle of the Crone. Cainites of seventh or lower generation may learn Elder Discipline Powers of six to ten dots, with the maximum rating of a Discipline restricted to 13 minus their generation. Vampire: the Requiem; ... Alternately, seeing as the disciplines would actually need less modification, should the city gangrel idea actually be an offshoot of the mekhet this time? Interactive Character Sheet for Vampire The Requiem 2nd Edition However, each path is individually learned in the same manner as any other five-dot Discipline: one cannot learn the second level of the Path of Blood without first learning the first level. 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